Life/Mana/Rejuv Pots

Throughout your adventures you'll find several types of magically enhanced elixirs. The most common of these are Healing potions. Red in hue, they mend broken bones and repair burned or tattered flesh. Mana potions are infused with the raw magical power to restore the energy expended while using skills. Both healing and Mana potions are available in five levels of potency. Potions of Rejuvenation restore both Life and Mana. Another common elixir restores stamina. These smaller, white vials instantly restore the ability to run. There are also antidotes to remove the various afflictions that can plague an adventurer, and thawing potions to combat cold or ice based magics. Beneficial potions of antidote and thawing should not be confused with the poisonous and volatile throwing potions. The grenade-like throwing potions cannot be consumed. Alchemists are careful to mark their concoctions properly to avoid accidents. Throwing potions are discussed in greater detail later on this page. Use your cursor to read about a potion's properties and potency. To drink a potion, right-click on it in either your backpack or your belt. Alternatively, press one of the four belt Hot keys (1-4) to drink potions from the ready slots of your belt. See the belt section for more details.

Healing and Mana Potions will refill different amounts based on which class is using the Potions. A Barbarian will receive more Healing from a Healing Potion than a Sorceress. To see how many points will be gained from a Potion, highlight the Potion with your mouse

There is a chance that a Healing and Mana will heal double the stated amount.

Holding down SHIFT and RIGHT-Clicking, when buying Health Potions, auto-fills any empty slots in the belt. This applies to buying scrolls of Town Portal and Identify scrolls too.

Holding down SHIFT and LEFT-Clicking on Health, Mana and Rejuvenation potions in inventory, will auto-move them to the appropriate column in your belt.

Holding down SHIFT and a Hot Key (1-4) or Right-Clicking on Health, Mana and Rejuvenation potions in the Belt, will give the Potion to the player's Hireling if the player has one.


Healing Potions

These potions replenish your Life over time. When using these Healing Potions it's best to run away from combat long enough for them to heal fully. For maximum effectiveness pick Healing Potions based on how many hit points the Potion heals vs how many hit points require healing. Drinking Multiple Healing Potions will cause more life to be replenished but will not cause you to replenish life any faster. It's possible to waste healing potions by using more than is necessary.

Healing Potions Necromancer Sorceress Druid Amazon Paladin Assassin Barbarian
Minor Healing Potion 30 30 30 45 45 45 60
Light Healing Potion 60 60 60 90 90 90 120
Healing Potion 100 100 100 150 150 150 200
Greater Healing Potion 180 180 180 270 270 270 360
Super Healing Potion 320 320 320 480 480 480 640

Mana Potions

Mana potions replenish your Mana over time. Mana Potions regenerate mana much faster than Health Potions regenerate Life.

Mana Potions Barbarian Assassin Amazon Paladin Druid Necromancer Sorceress
Minor Mana Potion 20 30 30 30 40 40 40
Light Mana Potion 40 60 60 60 80 80 80
Mana Potion 80 120 120 120 160 160 160
Greater Mana Potion 150 225 225 225 300 300 300
Super Mana Potion 250 375 375 375 500 500 500

Rejuvenation Potions

Rejuvenation Potions work instantly unlike Health and Mana Potions. Keep some Rejuvenation Potions around for desperate situations where you need instant healing.

Rejuvenation Potion Rejuvenation Potions - Heals 35% Life and Mana
Instantly Regain Life and Mana

Full Rejuvenation Potion Full Rejuvenation Potions - Heals 100% Life and Mana
Instantly Regain Life and Mana